Faunawatch is a fist person nature reserve management game.
It is your goal to grow your land into a beautiful forest!
The bigger the forest, the more reputation you get.
When you have more reputation, more animals are coming to your land.
The purpose of this project was to let people think diffirently about nature.
To let them realize what their actions do for or against nature.
I've worked together with multiple people to achieve this.
Jari Senhorst - programmeur
Zoë van den Berg - Game artist
Pablo Adame Sanchez - Game Artist
I was responsible for the 3D modelling, rigging, animations and texture
This Texture was used for all objects.
So there was 1 material in Unity, which meant 1 drawcall.